Media Players Now Can Be Connected To Each Other & Have Multiple Items Connected Into Them We've improved the turning, drifting, and camera for Accelerate. There is way less network related ping delay regarding these types of actions. This includes better networking for jetpacks, rocket jumps, ramps, teleporters, push volumes, player launchers, trampolines, and dashing throughout various aspects of the game. In this update, our focus was on improving the netcode for various movement actions that occur in the game. Improved Netcode and Prediction & Animation Optimizations
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